﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SadlandVillage.Core
{
    public enum GameState
    {        
        Menu,
        Credits,
        MapGameplay,
        Cinematic,
        MinigameGameplay,
        Paused,
        Calibration,
        GameOver
    }
}
